Martial Ka’tah
The Adeptus Custodes have developed many thousands of martial ka’tahs. Custodians are proficient in many of these arts, shifting stances according to the battlefield situation.
Each ka’tah ability will tell you when that ka’tah ability can be used, and the effects that ka’tah ability has on the unit using it.
We recommend placing a token next to each readied unit, removing it when that unit is no longer readied.
Favoured Ka’tah
Example: If you selected the Solar Watch detachment, when you select the Calistus ka’tah ability for a readied unit, that unit has +2" M in addition to the normal effect of Calistus.
CONSERVAI KA’TAH ABILITY WHEN: Your Command phase.
TARGET: One friendly readied unit.
EFFECT: Until the end of the turn:
▪ Being engaged/battle-shocked does not prevent your unit from being eligible to start an action.
TARGET: That readied unit.
EFFECT: When your unit makes a normal/advance/fall-back move, your unit can move through all types of model. SALVUS KA’TAH ABILITY WHEN: Your Shooting phase, when a friendly readied unit is selected to shoot.
TARGET: That readied unit.
EFFECT: Your unit can ignore modifiers to your unit’s:
▪ BS.
▪ Hit rolls and wound rolls. DACATARAI KA’TAH ABILITY WHEN: Start of the Fight phase.
TARGET: One friendly readied unit.
TARGET: One friendly readied unit.
EFFECT: Melee attacks that target your unit have -1 to hit rolls. RENDAX KA’TAH ABILITY WHEN: Fight phase, when a friendly readied unit isselected to fight.
TARGET: One friendly readied unit.
EFFECT: Your unit’s melee attacks have [Lethal Hits: Monster/Vehicle].
