Cult Ambush
Genestealer Cults keep their fighting strength carefully hidden from their oppressors until the glorious Day of Ascension arrives. When they finally emerge to fight, it is after long years of meticulous planning, and with an intimate knowledge of the battlefield that grants them a tactical advantage. Even as battle rages, reinforcements slip from the shadows or spill up from the dark places below, called to war by the Broodmind.
▪ Incursion: 6 Resurgence points
▪ Strike Force: 10 Resurgence points
▪ Onslaught: 14 Resurgence points
Aberrants 5 models 4 Resurgence points 10 models 8 Resurgence points Acolyte Hybrids with Autopistols, Acolyte Hybrids with Hand Flamers, Hybrid Metamorphs 5 models 2 Resurgence points 10 models 4 Resurgence points Atalan Jackals 5 models 2 Resurgence points 10 models 6 Resurgence points Neophyte Hybrids 10 models 3 Resurgence points 20 models 6 Resurgence points Purestrain Genestealers 5 models 2 Resurgence points 10 models 6 Resurgence points
If you do:
▪ Place one Cult Ambush marker (see below) anywhere on the battlefield that is more than 9" horizontally away from all enemy units (if this is not possible, no marker is placed).
Units in Cult Ambush
Cult Ambush is a type of Strategic Reserves. Units in Cult Ambush cannot be targeted with the Rapid Ingress Stratagem, but can be set up on the battlefield using a Cult Ambush marker as described below, or by following the rules for Strategic Reserves in a subsequent turn. Units in Cult Ambush are not automically destroyed at the end of the third battle round.
Cult Ambush Markers