1 CPStrategic PloyEither turn
SYNAPTIC GOADING
Any phase
For a moment, a minuscule sliver of the Hive Mind’s ineffable will is focussed through these warrior organisms, driving them to pounce upon either valuable prey or else some vital strategic target.
- When
- Any phase, just before an ENDLESS MULTITUDE unit from your army that is within Synapse Range of your army makes a Surge move.
- Target
- That ENDLESS MULTITUDE unit.
- Effect
- When making that Surge move, you can re-roll the D6 to determine how far your unit moves, and your unit can end that move as close as possible to the closest objective marker (instead of as close as possible to the closest enemy unit]. All other rules for making Surge moves still apply.
2 CPStrategic PloyEither turn
UNENDING WAVES
Any phase
No matter how many warrior organisms are slain, more are already surging forward over their corpses.
- When
- Any phase.
- Target
- One ENDLESS MULTITUDE unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.
- Effect
- Add a new unit to your army identical to your destroyed unit, in Strategic Reserves, at its Starting Strength.
- Restrictions
- Any destroyed CHARACTER units that were attached to your unit are not returned. You can only use this Stratagem once per battle.
1 CPBattle TacticEither turn
TEEMING MASSES
Shooting · Fight
Skittering, darting and pouring over one another, the Tyranids make for hard and confusing targets.
- When
- Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
- Target
- One ENDLESS MULTITUDE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
- Effect
- Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll.
1 CPBattle TacticEither turn
SWARMING MASSES
Shooting · Fight
The sheer weight of Tyranid numbers begins to tell as they bury their victims in lashing, biting horror.
- When
- Your Shooting phase or the Fight phase.
- Target
- One ENDLESS MULTITUDE unit from your army that has not been selected to shoot or fight this phase.
- Effect
- Until the end of the phase, weapons equipped by models in your unit have the [SUSTAINED HITS 1] ability, and If your unit contains 15 or more models, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
1 CPBattle TacticYour turn
BOUNDING ADVANCE
Movement
Synaptic impulses from the Hive Mind urge greater speed from the swarm’s warrior organisms.
- When
- Your Movement phase.
- Target
- One ENDLESS MULTITUDE unit from your army.
- Effect
- Until the end of the phase, each time your unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of models in your unit.
1 CPStrategic PloyOpponent's turn
PRESERVATION IMPERATIVE
Shooting
Triggered by incoming projectile fire, a synaptic pulse spurs the danger-senses of lesser warrior organisms and causes them to scatter like a shoal evading predators. Only once the explosions have stopped and the dust cleared do the bioforms bunch up once again.
- When
- Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
- Target
- One ENDLESS MULTITUDE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
- Effect
- Until the end of the phase, your unit is treated as containing fewer than five models for the purpose of the [BLAST] ability.